Changed: Deleted old low res zombie assets including base males and base females, nurses, Hawaiian shirt fat zombies. RIP you served us well.
删除以前的低分辨率僵尸资源,包括男女玩家,护士,穿夏威夷衫的胖子。
Changed: Hard metal door recipe to use 10 forged iron
金属门由10个锻铁合成
Changed: Overhaul the repair, upgrade, damage loot and pickup gui
全面改变维修系统、升级系统、破坏掉落系统和图形界面
Changed: smaller text size of E text
偏小型的文字调整为E号大小
Changed: Removed day & time moved it into the new map stats window
删除旧的日期时间显示方式,改为在地图界面中显示(按M,右上角)
Changed: Removed item name that is held in hand it’s now visible only in inventory and in the new item inspection window
删除手持物品名字显示窗口,现在只有在物品说明窗口和鼠标指向可以看到名字
Changed: Removed old fat zombie from the game
删除以前的胖僵尸(新的真尼玛难看)
Changed: Gas can hand model and world model is now the gunny sack
汽油罐拿在手里和扔在地上都是口袋的模型
Changed: Deleted old gas can assets
删除了旧的汽油罐模型
Changed: Books now give item recipe instead of mold recipe
技能书现在给予物品配方,而不是模具配方
Changed: Increased clay yield per block as clay has become a core forging ingredient
增加粘土产量,粘土已经成为一个核心的锻造材料(说白了就是取代了模具的功能)
Changed: wood frames are now weaker
木框架现在很脆弱
Changed: Renamed leather hat schematic leather hood schematic
皮帽子制作书改名皮兜帽制作书
Changed: Removed leather strips from the game
删除皮条
Changed: Leather is now used for leather repair
修理皮具使用皮革
Changed: Increased hide drop from animals to support leather at a more granular level
增加动物掉落皮革数量用来适应新的皮革系统
Changed: Increased leather count needed to craft leather armor
增加皮革数量需要提升制皮技能
Changed: Reduced health on deer and pigs.
减少猪和鹿的生命值
Changed: Removed all molds from the game
删除所有模具
Changed: Toilets no longer fill water jars, but are loot containers.
厕所不再可以接水,改为可搜刮(一坨翔在等待着你)
Changed: Most player made loot containers are 10 x 9
大多数玩家制作的箱子大小都是10*9(恩,省地了)
Changed: Increased clay lump stack limit to 500
粘土团堆叠数500
Changed: Wood weak has more block stability
脆弱的木头提高承重量(所以,wood weak到底是什么东西?)
Changed: Cobblestone frames take 10 wood and 5 plant fibers
鹅卵石框架需要10个木头和5个草制作
Changed: Loot timer size to be closer to the upgrade/downgrade circle size
搜刮物品读条界面更接近升级/破坏图标的大小(有毛用?)
Changed: Updated plant fiber clothing meshes
更新植物纤维服装纹理
Changed: Players do not collide with backpacks any more
玩家不会在撞到背包了
Changed: Weight of leather to 1 so that the lightest of leather items could be scrapped. Removed weights from all leather pieces and let the game auto calc how many you get based on recipe, added gated recipe for duster so it could be scrapped
皮革重量为1,所以他是最轻的,皮革物品可能被破坏。(后面都是然并卵的,绕口的很。)
Changed: Increased cost to craft a stone axe.
增加石斧制作材料数量
Changed: Removed last of the moldy molds
删除了什么的模具(然并卵)
Changed: With the addition of the new skills system we’re giving the player the ability to gain skills which reduce craft timers and loot timers. Thus we remove the craft timer and loot timer menu and server options from the game
我们增加了新的技能系统,我们赋予了玩家各种技能,用来减少搜刮时间和制作时间,所以我们把对应的服务器选项删除了
Changed: Most item weights to be scrapable with the new system
大多数物品的重量可在新系统中清除
Changed: Zombie bears attack you from the normal zombie range
僵尸熊的攻击范围和普通僵尸相同
Changed: Old level up sound is now new skill gained sound
旧的升级声音,现在是技能升级的声音
Changed: Dirt is a little harder to destroy
泥土有点不好敲
Changed: Reduced chance for infection and stun on normal zombies
减少普通僵尸击晕和感染几率
Changed: Reduced chance for infection on fat zombies
减少胖子僵尸感染几率
Changed: 32 bit builds are now forced to quarter resolution textures to save memory
32位版本不得不使用1/4的物品质量来节省内存
Changed: Removed hazmat zombies
删除一个僵尸
Changed: Deleted old sniper rifle parts meshes including sniperRifle_barrel_2 model
删除旧的狙击枪配件模型,包括狙击枪枪管2模型
Changed: Updated various world textures including concrete, asphalt, floor tiles, old cabinets and more.
更新了游戏中的各种纹理,包括混凝土,沥青,地砖,旧柜子等等
Changed: Updated exploding zombie cop effect with a completely new one.
军肥有了一个新的自爆效果
Changed: Removed filling jars from toilets
厕所不能灌水(前面说过)
Changed: Old beds and mattresses can no longer be picked up
一张旧床和床垫不能被拾取
Changed: Gunpowder recipe now takes 1 coal and 1 nitrate to make 1gp instead of 10 and 10 to make 10. This way you don’t have to wait a long time and you can clean up your inventory of small remnants.
火药配方现在改为1个硝酸钾粉末和1个煤球合成1个火药,而不是以前的10.10.10.这样你可以不用等很久,可以随时清理你的库存
Changed: Recipe of bedroll to take 10 cloth
睡袋合成需要10个布料
Changed: Ammo wording to rounds on ammo and ammo schematics
修改弹药和弹药书的说明文字
Changed: All ingots have been removed instead we now have forged iron and forged steel.
所有的锭都被删除,改为了锻铁和锻钢
Changed: With the addition of the new recipe based forging system we have moved some recipes to the forge like buckshot, iron bars and brick based blocks stay tuned for more.
由于使用了新的锻造配方系统,我们已经移动了一些配方,想大号铅弹,铁棒等等
Changed: Updated loading screen with the proper recipes and tips
更新加载画面和新的合成提示
Changed: Brightened held flashlight, and flashlight on 9mm pistol to match other weapons.
增加手电筒和手枪电筒的亮度
Changed: Gas cans are now in tiny units, so about 200 units is equal to one old gas can.
减少了汽油罐的储油量,200个新的汽油罐大概和以前的一个差不多(坑爹啊这是!)
Changed: Removed all mattress half blocks from all prefabs and the game
删除所有的半块床垫
Changed: Updated physics settings on flying diamond blocks to be less jerky and bouncy
更新方块飞行使用物理运算
Changed: Old sinks to metal so they harvests faster
旧水槽属于金属材料
Changed: metal strips are removed from the game, now tools are repaired with forged iron
删除金属条,现在修理工具使用锻铁
Changed: Set multi-block on store sign prefabs
商店招牌有多个方块组成
Changed: Removed old snow zombies
删除旧的雪地僵尸
Changed: Zombies can now be cleared out of the wasteland and city for 24 hours in small zones.
在废城和城镇的小区域里,僵尸可以被清理干净24小时(也就是说局部地区1天内将不会刷新僵尸)