此前有人说,这个游戏最好的武器是突击步,各种全能。还有人说重武器无用,冲锋枪无用。在此表达不同意见。
《废土2》中,远程武器的射程分三段,一段是贴身距离,比如5米,第二段是最佳射程,比如5-15米,第三段是最远射程,比如15-25米。
1、以突击步为例,在贴身距离内,是有命中惩罚的,比如-25%,在最远射程内,即15-25米内,也是有命中惩罚的,比如-30%。也就是说,突击步典型是个中距离的武器,只能在黄金距离的10米范围内有正常发挥,在其他距离都是很糟糕的。显然,突击步不是万能武器。
2、冲锋枪、手枪和霰弹枪在贴身距离内有命中加成,比如 10-25%,在5-15米范围内正常。其实已经比突击步强了,因为反正超过15米都打不到,而在贴身距离,这些近距离武器是有命中加成的。霰弹枪有个讨厌的特性,就是误伤队友,当然用好了也可以群杀敌人。2AP的手枪和冲锋枪是不错的选择。
3、重机枪基本上和突击步是一样的,只是中距离武器。但弹匣大,不用经常填弹,子弹消耗也更大,使用成本更贵。而且需要力量够大。
4、狙枪的射程最理想,只有贴身距离有命中惩罚,在最远射程内是没有命中惩罚的,也就是说,在5-35米远都是黄金距离,不加不减。狙枪的最大缺点是耗AP高,无法实现一回合两枪,按DPS(这个游戏中叫每AP伤害值)计算,伤害并不高。
5、肉搏武器全面不如近战枪械,因为没有贴身距离的命中加成。短冲在贴身距离的命中和伤害都比肉搏武器强,而且还可以在中距离发挥作用。2AP的手枪可以连开5枪,实战也还是可以的。
6、队伍中一定要有一个能拆枪、装配件的,技能叫WEAPONSMITH。没用的武器不要着急卖,可以拆配件,然后把配件装到武器上,某些枪械最多可以装4个配件,还是强化很大的。
7、炸药类比较蛋疼,如果没修爆破技能是扔不准的,弄不好会自己团灭。队伍中如有个爆破专家,在群杀方面是有优势的,还能拆地雷。
第一弹放出武器系统,大家研究研究。数据来自官网论坛,8月份的数据,不知正式版会不会有改动。
Anti Tank Rockets反坦克火箭筒
RPG-7 (Tier 1): 80 Damage; 5 Pen; 4m Radius; 15.0 lbs; $250
LAW (Tier 2): 300 Damage; 7 Pen; 5m Radius; 15.0 lbs; $450
Sabot Rocket (Tier 3): 500 Damage; 9 Pen; 6m Radius; 15.0 lbs; $650
Mangler (Tier 5): 750 Damage; 10 Pen; 7m Radius; 20.0 lbs; $1000
翻译示例:
RPG-7(武器名称) (Tier 1)(武器等级): 80 Damage(伤害); 5 Pen(穿甲); 4m Radius(AOE范围); 15.0 lbs(重量); $250(价格)
还有:(Tier 1-3)(T1的第三种分支),4 AP(行动力), 5 / 7 AP(单发和点射的行动力),22m Range(射程),3% Jam(卡壳率),18-24 / 18-24 x3 Damage(单发和点射或扫射的伤害), 30 Cap(弹匣容量),1.8x Crit(暴击伤害)
Assault Rifles突击步枪
M1 (Tier 1-1): 4 AP, 8 Cap, 1.6x Crit, 6-10 Damage, 3% Jam, 2 Pen, 20m Range, 8.0 lbs, $35
M14 (Tier 1-2): 4 AP, 20 Cap, 2.2x Crit, 7-13 Damage, 3% Jam, 2 Pen, 22m Range, 9.0 lbs, $62
Rust Bucket (Tier 1-3): 5 AP, 20 Cap, 1.8x Crit, 10-14 Damage, 5% Jam, 2 Pen, 18m Range, 7.0 lbs, $56
M4 Carbine (Tier 2-1): 5 / 6 AP, 30 Cap, 1.8x Crit, 18-24 / 18-24 x3 Damage, 6% Jam, 3 Pen, 20m Range, 8.0 lbs, $100
FAMAS (Tier 2-2): 4 / 6 AP, 25 Cap, 2.2x Crit, 12-17 / 12-17 x3 Damage, 7% Jam, 3 Pen, 24m Range, 8.0 lbs, $120
HK33 (Tier 3-1): 4 / 6 AP, 20 Cap, 2x Crit, 15-19 / 15-19 x3 Damage, 3% Jam, 4 Pen, 22m Range, 8.0 lbs, $175
M16 (Tier 3-2): 3 / 5 AP, 30 Cap, 2.4x Crit, 18-23 / 18-23 x3 Damage, 3% Jam, 4 Pen, 18m Range, 8.0 lbs, $200
AK-47 (Tier 4-1): 5 / 7 AP, 30 Cap, 2x Crit, 30-38 / 30-38 x3 Damage, 4% Jam, 5 Pen, 26m Range, 5.0 lbs, $5
AUG (Tier 4-2): 3 / 5 AP, 30 Cap, 2x Crit, 17-22 / 17-22 x3 Damage, 2% Jam, 5 Pen, 33m Range, 5.0 lbs, $5
G3 (Tier 5-1): 4 / 8 AP, 30 Cap, 2x Crit, 18-23 / 18-23 x3 Damage, 2% Jam, 6 Pen, 28mm Range, 5.0 lbs, $5
AK-97 (Tier 5-2): 5 / 8 AP, 30 Cap, 2x Crit, 36-46 / 36-45 x3 Damage, 2% Jam, 6 Pen, 35mm Range, 9.0 lbs, $65
FN-FAL (Tier 6-1): 4 / 6 AP, 30 Cap, 2x Crit, 21-25 / 21-25 x4 Damage, 2% Jam, 7 Pen, 26mm Range, 5.0 lbs, $5
G41 (Tier 6-2): 4 / 6 AP, 30 Cap, 2x Crit, 22-28 / 22-28 x4 Damage, 2% Jam, 7 Pen, 35mm Range, 5.0 lbs, $5
下面是独特武器:
Bowling - M16 (Unique): 3 / 5 AP, 30 Cap, 2.4x Crit, 18-23 Damage, 95%, 4 Pen, 18m Range, 8.0 lbs, $200
The Lariat (Unique): 6 AP, 1 Cap, 2.4x Crit, 1 Damage, 3% Jam, 1 Pen, 18m Range, 8.0 lbs, $200 (Special - Uses 12g Cartridges; Immobilizes Target on Hit)
Wegman Aether Corrupter (Unique): 6 AP, 6 Cap, 2.2x Crit, 18-32 Damage, 3%, 4 Pen, 20m Range, 8.0 lbs, $120
吐槽:M16的故障率居然比AK-47低,重量比AK重!AK-97的射程比某些狙击步还远。
Bladed Weapons刃类近战武器
Knife (Tier 1-1): 3 AP, 1.5x Crit, 5-8 Damage, 1 Pen, 2.0 lbs, $35
Sickle (Tier 1-2): 3 AP, 1.5x Crit, 6-9 Damage, 1 Pen, 4.0 lbs, $46
Makeshift Machete (Tier 1-3): 4 AP, 1.6x Crit, 4-9 Damage, 1 Pen, Diagonal Attack, 4.0 lbs, $54
Makeshift Cleaver (Tier 2-1): 3 AP, 1.5x Crit, 7-10 Damage, 2 Pen, Diagonal Attack, 6.0 lbs, $95
Pickaxe (Tier 2-2): 4 AP, 2x Crit, 8-12 Damage, 2 Pen, Diagonal Attack, 4.0 lbs, $120
Combat Knife (Tier 3-1): 3 AP, 2.2x Crit, 10-15 Damage, 3 Pen, 7.0 lbs(!), $178
Hatchet (Tier 3-2): 4 AP, 1.9x Crit, 16-20 Damage, 3 Pen, 5.0 lbs, $190
Fire Axe (Tier 4-1): 6 AP, 2x Crit, 24-29 Damage, 4 Pen, Diagonal Attack, 5.0 lbs, $10(消防斧)
Machete (Tier 4-2): 4 AP, 2x Crit, 13-18 Damage, 4 Pen, 5.0 lbs, $9
Combat Machete (Tier 5-1): 3 AP, 2x Crit, 14-17 Damage, 5 Pen, 5.0 lbs, $10
Sawsword (Tier 5-2): 5 AP, 2x Crit, 30-36 Damage, 5 Pen, Diagonal Attack, 5.0 lbs, $1(电锯)
Makeshift Sword (Tier 6-1): 4 AP, 2x Crit, 16-18 Damage, 6 Pen, Diagonal Attack, 5.0 lbs, $1
Proton Axe (Tier 6-2): 3 AP, 2x Crit, 18-20 Damage, 6 Pen, 5.0 lbs, $1
Pocket Knife (Unique): 4 AP, 2x Crit, 1-2 Damage, 1 Pen, 7.0 lbs(!), $178 (Special: Likely a quest item)
Shu-Model Ranger Combat Knife (Unique): 3 AP, 1.5x Crit, 5-8 Damage, 2 Pen, 2.0 lbs, $44 (Special: MIGHT have increased bleeding chance/damage?)
Syringe (Unique): 3 AP, 2x Crit, 8-13 Damage, 1 Pen, Diagonal Attack(?), 5 lbs, $1
The Face Ripper (Unique): 3 AP, 4x Crit, 10-16 Damage, 1 Pen, 7.0 lbs, $178