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《使命召唤13:无限战争》1.04版本更新内容一览

  Adjusted gun camos

  调整了一些武器迷彩

  FFA score increase from 50 to 100

  个人死斗的击杀得分从50上升至100

  Fixed the collision of the strap on the Karma from glitching through the other side of the gun

  修复了Karma模型上的背带会穿过**的问题

  DMR-1 – Epic- No longer supports the Variable Zoom Scope

  DMR-1史诗不支持缩放瞄具了

  Enlarged the collision shape on cosmetics to prevent clipping with various weapons

  增大了武器装饰物的碰撞体积以防止出现一些重叠的情况

  Fix for one extra frame of latency that was appearing in the muzzle flashes

  修复了枪口火焰会导致1帧延迟的问题

  Fixed a bug where bots wouldn’t pick up crates in Drop Zone

  修复了空投补给模式中机器人不会打开箱子的问题

  Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA

  修复了个人死斗中发射器会锁定自己的连杀奖励的问题

  Fix for S&D crash

  修复了搜索与爆破游戏崩溃的问题

  Better win conditions that will prevent draws in Reinforce

  新的获胜机制会导致Reinforce模式中某些情况下不会有平局出现

  Combat Burst duration tuning for CWL

  Combat Burst技能(Trait,击杀之后短时增加移动速度)为了CWL电竞调整了持续时间

  CWL – adjustments to recipe for correct Payloud charge and score rates

  CWL电竞-调整了Payloud充能

  Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know

  修复了Xbox One平台的一个已知的帧数问题,同时进行了诸多性能优化——如果你仍然有这个问题的话请向我们反馈

  Added Infected mode

  增加了感染模式

  Adjustment to the Warden Killstreak on Breakout

  调整了Breakout地图的Warden连杀奖励

  Pick 10 points are now blue

  Pick10的条现在是蓝色的了

  Added ability to see the chosen Rig and mini combat record of others players in a lobby

  可以查看房间中玩家不同的Rig的战绩记录了

  Zombies in Spaceland

  Fix for pap zappers having no ammo after you pick them back up off the standee

  修复了升级武器会导致子弹消失的问题

  Fix for pap zappers not having camo after putting back on the standee

  修复了升级武器会导致迷彩消失的问题

  Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie

  修复了Brute在抓起僵尸摘下头盔之后头盔会不正常地重新出现的问题

  Fix for zombies who "walk on air"

  修复了僵尸浮空的问题

  Fixes for certain cards with the Alien Fight

  修复了外星人战中关于某些卡片的问题

  Front end camera transition fixes

  界面视角过渡问题的修复

  Fix for the croc mouth (sometimes it wouldn’t return to its original height)

  修复了鳄鱼陷阱有时候不会回到初始高度的额问题

  Fix for seeing player outlines when they are playing emulated arcade games

  修复了玩家在玩小游戏时显示身体轮廓的问题

  Allow clowns to be part of the "kill marked" challenges

  小丑可以是kill marked的任务之一了

  Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge

  保证Brute不会抓起、杀死僵尸也成为了成就之一了

  Fix for players being able to jump+sprint down the slide

  修复了玩家可以在跳起后立刻滑铲的问题

  Add the soul key progression to the front end.

  界面会显示灵魂之匙的进度了

  Fix for players being able to repair a window from too far away and avoid being attacked

  修复了玩家可以从很远的地方修窗户导致不会被攻击的问题

  Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row

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  Fixed the occasional crawling zombie playing a standing death animation

  修复了有时爬行僵尸的死亡动作是普通直立僵尸的的问题

  Reducing emissive on camos

  降低了迷彩的放射性

  Give player a hit reward if melee’ing during Infinite Ammo

  无限子弹期间近战命中敌人会有额外的奖励

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