《使命召唤13:无限战争》1.04更新了哪些内容呢?今天小编要为大家带来的是玩家“Hans_Baidu”分享的《使命召唤13:无限战争》1.04版本更新内容一览,感兴趣的玩家赶紧一起来看看吧!
昨天游戏更新了1.04版本,大小800M~1G左右。
本次更新的大致内容有:
There was over 1,000 bug fixes in this title update across MP and Zombies this go around. Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you!
我们这次修复了本作多人及僵尸模式的超过1000个bug,有些是很小的后台修复与调整,有些是玩家反馈的大的、广为人知的问题,在这里也感谢玩家的反馈。
Multiplayer
多人模式
Fixes for Medals
修复了一些奖牌问题
General fixes for Infected mode
修复了一些感染模式的问题
Removing CTF Flags in Winner’s Circle; adjusted session state change for games where there’s no kill cam
移除了夺旗模式赛后赢家展示时的旗子;另外调整了没有击杀回放的游戏的会话状态?
Map exploits (we know some of you are reporting one on Genesis; we’re working on it)
修复了一些地图问题(我们知道玩家反馈了Genesis的问题,我们正在进行修复)
Removal of Taunts that weren't supposed to be unlocked
修复了可以使用原本没有解锁的赢家展示动作的问题
Localization formatting fixes
本地化内容的格式修复
Adjusted a challenge to correctly reference Propulsion rather than Rushdown
某一个挑战原本是记录Propulsion Trait技能的,实际却是错误的记录了Rushdown,现在已经被修复了
Fixed typos
修复了一些错别字
Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
把击杀空中的敌人的挑战要求稍微放宽了一点
EAK ADS fire fix
修复了EAK?开瞄射击
Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
修复了分屏游戏时2P玩家无法获得任务小队经验的问题
Added a sound for tripmine projectile
增加了一个诡雷发射的音效
Fix for Synaptic death going through the ground
修复了Synaptic专家死亡之后身体会穿过地面的问题
Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
个人死斗模式获得前三名的玩家会记录一次胜利,并且在结算时会显示胜利
Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
相比未选择的分数奖励,已选择的三个分数奖励会有更多的contract?
Adjusted points for score per bomb plant
调整了放置炸药获得的分数
Fixed accessory collision on the R.A.W.
修复了R.A.W.的配件冲突问题
Adjusted a Frontline spawn point on Riot due to intersection geometry
调整了Riot地图冲锋TDM的重生点
Fix for previews of Mission Team emblems when they were still locked
修复了任务小队尚未解锁时可以预览图标的问题