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《骑马与砍杀:战团-维京征服》初始选项对属性的影响解析攻略

  FATHER'S OCCUPATION(父亲的职业)

Choice\Skill(选项) Sea King(海贼王) Navig.(领航) Iron.(铁骨) P. strike(强击) P. throw(强掷) P. draw(强弓) W. maint.(武器保养) W. mastr.(武器掌握) Athl.(跑动) Riding(骑术) Loot.(掠夺) Train.(训练)
outlaw(歹徒) 0 0 0 0 0 +2 0 +2 0 0 +2 0
noble(贵族) 0 0 0 +2 0 0 +2 +2 -2 +2 0 +2
merchant(商人) 0 +2 0 0 0 0 0 +2 0 0 +2 0
craftsman(工匠) 0 0 0 +2 0 0 +4 +1 0 0 +1 0
priest(牧师) 0 0 0 0 0 0 0 0 0 0 0 0
peasant(农民) 0 0 0 +2 0 +1 +1 +1 +2 0 +1 0
base skill values(基础值) 0 0 5 2 4 1 1 2 5 0 0 0

 

Choice\Skill(职业) Track.(跟踪) Tactics(战术) Path-F.(寻路) Spot.(侦查) Inv. Mang.(物品管理) Wound Tr.(疗伤) Surg.(手术) F. Aid(急救) Eng.(工程) Persu.(说服) Lead.(统御) Trade(交易
outlaw(歹徒) +4 0 +2 +2 0 0 0 0 0 0 0 0
noble(贵族) 0 +2 0 0 0 0 0 0 +2 +2 +2 0
merchant(商人) 0 0 +2 0 +2 0 0 0 0 0 0 +4
craftsman(工匠) 0 0 0 0 +2 0 0 0 +4 0 0 +2
priest(牧师) 0 0 0 0 +2 +2 +2 +4 0 +2 0 +2
peasant(农民) 0 0 0 0 +2 0 0 +2 0 0 0 +2
base skill values(基础值) 0 0 0 0 1 0 0 1 0 1 1 1

  LEARNT AS CHILD(小时候学到的)

Choice\Skill(选项) Sea King(海贼王) Navig.(领航) Iron.(铁骨) P. strike(强击) P. throw(强掷) P. draw(强弓) W. maint.(武器保养) W. mastr.(武器掌握) Athl.(跑动) Riding(骑术) Loot.(掠夺) Train.(训练)
farming(耕种) 0 0 0 0 0 0 0 0 0 0 +2 0
martial arts(武术) 0 0 0 0 0 0 0 +1 0 +2 0 +2
crafts(手工艺) 0 0 0 0 0 -1 +1 +1 0 0 +1 0
oratory(吟游) 0 0 0 -2 0 -1 -1 -1 -2 0 0 0
steapng(偷窃) 0 0 -2 -1 0 +1 -1 0 0 0 0 0
base skill values(基础值) 0 0 5 2 4 1 1 2 5 0 0 0

 

Choice\Skill(选项) Track.(跟踪) Tactics(战术) Path-F.(寻路) Spot.(侦查) Inv. Mang.(物品管理) Wound Tr.(疗伤) Surg.(手术) F. Aid(急救) Eng.(工程) Persu.(说服) Lead.(统御) Trade(交易)
farming(耕种) +2 0 +2 0 +1 0 0 0 0 0 0 0
martial arts(武术) 0 +2 0 0 0 0 0 0 0 0 +2 0
crafts(手工艺) 0 0 0 0 +2 0 0 0 +2 +1 +1 +1
oratory(吟游) 0 0 0 0 +2 +2 +2 +2 0 +4 +2 +2
steapng(偷窃) +2 0 +4 +2 0 0 0 0 0 +2 +2 0
base skill values(基础值) 0 0 0 0 1 0 0 1 0 1 1 1

  This choice affects starting weapon proficiencies as well(同时选择会影响武器熟练度)

Proficiency\Choice(选项) farming(耕种) martial arts(武术) crafts(手工艺) oratory(吟游)) steapng(偷窃)
One H. Weapons(单手武器) 91 91 91 91 91
Two H. Weapons(双手武器) 72 91 72 72 72
Polearms(长杆武器) 91 91 91 91 91
Archery(弓箭)) 72 91 72 72 91
Crossbows(弩) 72 91 72 72 72
Throwing(投掷) 91 91 91 72 91
Spngs(抛石) 91 91 91 91 91

  VOCATION(职业)

  priest(牧师)

  no effect on stats(无影响)

  landowner(地主)

  no effect on stats(无影响)

  hunter(猎人)

  no effect on stats(无影响)

  traveler(旅行者)

  no effect on stats(无影响)

  slave(奴隶)

  no effect on stats(无影响)

  However vocation do affects your starting gear/money(但是职业选择会影响你的初始装备和金钱)

  REPGION(宗教信仰)

  no effect on stats(无影响)

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