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《星界边境》1.3.1版更新内容中英文对照一览

  星界边境Starbound近日更新了1.3.1版,很多玩家还不知道具体更新了什么内容,下面将为大家分享的是星界边境1.3.1版更新内容介绍,快来看看吧。

  1.3.1版更新内容中英文对照一览

  Minor Changes / Bug Fixes改动/bug修复

  Added and improved sound effects for a variety of monsters, weapons and mech component

  添加并改进了一些怪物、武器和机甲部件的音效

  Fixed lots of typo

  修正了很多手滑写错的内容

  Fix ‘Parts and Labour’ quest description not matching its requirement

  修正了任务‘Parts and Labour(第二个机甲驾驶任务)的要求和描述不一致的问题

  Fix bookmarks not being sorted alphabeticall

  修正了书签未按字母顺序排序的问题

  Fix players ‘swimming’ off rail stops using rail hook

  修正了玩家用轨钩在轨道中轨道站时可以“游出”的问题

  Fix world.spawnLiquid not functioning on tiles with rails/platform

  修正了world.spawnLiquid 不能在有轨道/平台的方块上使用的问题

  Fix a bug allowing placement of blocks on some outside walls of player station

  修正了一个能在玩家空间站的外墙上放置方块的问题(???)

  Fix Triplod not registering in monster collection when captured

  修正了三体机器人在捕捉后没有正确地在收藏中注册的问题

  Fix final ore type not being listed in navigation interface for some planet

  修正了最终矿物有时不在星球导航界面列出的问题

  Fix placement of a boulder trap in a challenge roo

  修正了一个挑战房中巨石陷阱的摆放问题

  Fix rustick being affected by physics forces/collision

  修正了rustick(太空中的有阻拦索的怪)会被物理力/碰撞系统影响的问题

  Make airless space areas actually airless and require breath protectio

  确保太空是没有氧气并需要呼吸保护的

  Fix tier 4 mech bodies not protecting against radiatio

  修正了4级机甲机体不能防辐射的问题

  Fix penguin weapon shop not unlocking when repeating weapon testing missio

  修正了企鹅的武器店在打完武器测试任务后无法解锁的问题

  Fix passive monsters becoming aggressive when player engages hostile monster

  修正了当玩家与敌对怪物交战时被动怪物也会变得敌对的问题

  Fix some systems not zooming out far enough in nav and planets going out of vie

  修正了某些星系视图缩得不够小使得星球看不到的问题

  Fix a bug causing a navigation crash when selecting gas giant

  修正了选择气态行星导致导航界面崩溃的问题

  Fix objects with minimum / maximum liquid levels not being broke

  修正了具有最小/最大液体等级的物体不会被破坏的问题(????)

  Fix item drops being stuck in force regions at top / bottom of worl

  修正了丢弃物品会在世界顶端/低端卡住的问题

  Fix quest indicators being affected by world lightin

  修正了任务指示器被世界光亮影响的问题

  Fix bug preventing some background tiles from being painte

  修正了某些背景块不能染色的问题

  Disable ‘go to quest’ button in nav when that system isn’t explored (e.g. in another universe

  当目标星系未被探索时,禁用“前往任务地点”按钮(例:在另一个宇宙)

  Fix some bugs when dual wielding rail hook

  修正双持轨钩时的一些问题

  Prevent activating techs during mech deploymen

  阻止在部署机甲时使用技能

  Don’t show the ‘E’ hint in dialog sequences that are not skippabl

  在无法跳过的对话序列中不再显示“E“的提示

  Fix a bug where navigation could be canceled after consuming fuel but before starting fligh

  修正了在消耗燃料后跃迁开始前导航可被取消的bug

  Rework behavior of hoverbikes in zero gravit

  重制了车辆在0重力下的表现

  Boats no longer sail out of wate

  船不能在水以外开了

  Add an icon to Tonauac’s safe fall blessin

  给图南瓦克的跌落豁免祝福添加图表

  Add a few more mech horn

  添加了些机甲角

  Prevent rail trams from driving off the ends of active stop

  阻止了缆车驶过轨道站的可能

  Modding API ChangesMod API更改

  Add world.setDungeonId bindin

  添加了 world.setDungeonId lua绑定(还没有看lua doc,功能不明)