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《魔法门系列之英雄无敌5》特殊周

简介:
在魔法门之英雄无敌五的世界里有很多不同的特殊周/星期 (week)每一个周都有不同的特殊效果,这些效果会给游戏带来很影响。 其实在游戏里可以直接察看每个周的效果, 只要将鼠标停在沙漏上就可以。 大家可以试试。

特殊周列表:

Week of Abjuration: Skill level of all Light Magic spells increased to maximum during battles.

光明之周:战斗中,所有光明魔法的等级变为最高级。

Week of Air: Air spell damage increased by 50% during battles. Amount of summoned Air Elementals increases by 50%.

空气之周: 战斗中,所有空气魔法伤害增加50%。 所有空气元素召唤魔法招出的元素数量增加50%。

Week of Alchemy: Double income of Mercury and Sulfur from mines.

链金之周: 所有水银矿与硫磺矿产量加倍。

Week of Alteration: Skill level of all Dark Magic spells increased to maximum during battles.

变化之周:战斗中,所有黑暗魔法等级变为最高级。

Week of Angel: Double growth for Angels and Archangels.

天使周:天使与大天使产量加倍。

Week of Antilope: No special effect. (无特效)

Week of Archer: Double growth for Archers and Marksmen.

射手周:弓箭手与弩手(人类)产量加倍。

Week of Assassin: Double growth for Scouts and Assassins.

刺客周:侦察兵与刺客产量加倍。

Week of Badger: No special effect. (无特效)


Week of Balance: Morale and luck negated during battles.

平衡之周:士气与运气在战斗中被忽略。

Week of Bear: No special effect. (无特效)

Week of Bee: No special effect. (无特效)

Week of Beetle: No special effect. (无特效)

Week of Bonedragon: Double growth for Bone Dragons and Shadow Dragons.

骨龙周:骨龙与影龙产量加倍。

Week of Butterfly: No special effect. (无特效)

Week of Calm: Initiative of all creatures from Necropolis, Inferno and
Dungeon factions reduced by 20% during battles.

平静之周: 所有死灵,恶魔,与地下城生物的主动下降20%。

Week of Caterpillar: No special effect. (无特效)

Week of Cavalier: Double growth for Cavaliers and Paladins.

骑兵周:骑士与圣骑产量加倍。(人类)

Week of Chaos: Spell damage increased by 50% during battles.

混乱之周:战斗中,所有法术伤害增加50%。

Week of Colossus: Double growth for Colossuses and Titans.

巨人周:巨人与泰坦产量加倍。

Week of Conjunction: Triple growth for all creatures. Triple income of all resources from mines and towns.

连接之周:所有生物产量乘3, 所有城镇与矿产量乘3。

Week of Conjuration: Skill level of all Summoning Magic spells increased to maximum during battles.

召唤周:战斗中,所有召唤魔法等级变为最高级。

Week of Cuckoo: No special effect. (无特效)

Week of Deer: No special effect. (无特效)

Week of Demon: Double growth for Demons and Horned Demons.

恶魔族周:魔和角魔督军的产量加倍。

Week of Devil: Double growth for Devils and Archdevils.

恶魔周: 恶魔与大恶魔产量加倍。

Week of Diplomacy: All neutral creatures that usually join for money will join for free.

外交周:以前所有要付钱才会加入的中立生物本周免费加入。

Week of Disease: Two thirds of creatures in all dwellings die (minimum
remaining is one). Only one third of growth for all creatures.

疾病周:2/3在居所内的生物会死(亻最少剩一只)。本周所有生物产量只有1/3。

Week of Djinn: Double growth for Djinns and Djinn Sultans.

神灯周:神灯产量加倍。

Week of Dragon: Double growth for Deep Dragons and Black Dragons.

黑龙周:深渊龙与黑龙产量加倍。

Week of Dragonfly: No special effect. (无特效)

Week of Druid: Double growth for Druids and Druid Elders.

德鲁伊周:德鲁伊与德鲁伊长老产量加倍。

Week of Eagle: No special effect. (无特效)

Week of Earth: Earth spell damage increased by 50% during battles. Amount of summoned Earth Elementals increases by 50%.

大地周:战斗中,所有土地魔法伤害增加50%。 所有土地元素召唤魔法招出的元素数量增加50%。

Week of Ether: Spell cost doubled.

以太周:所有法术会消耗2倍魔力。

Week of Evocation: Skill level of all Destructive Magic spells increased to maximum during battles.

毁灭周:所有毁灭魔法等级变为最高级。

Week of Falcon: No special effect. (无特效)

Week of Feebleness: Defense of all creatures from Haven, Sylvan and Academy factions reduced by 20% during battles.

虚弱之周:圣堂,精灵城,与学院的所有生物防御力下降20%。

Week of Festivals: No resource income from towns and mines.

庆祝周:没有资源收入。 (金钱除外)

Week of Fever: Half of creatures in all dwellings die (minimum remaining is one). Only half of growth for all creatures.

发烧周:一半的居住生物死掉。所有生物产量减半。

Week of Fire: Fire spell damage increased by 50% during battles. Amount of summoned Fire Elementals increases by 50%.

火之周:战斗中,所有火魔法伤害增加50%。 所有火元素召唤魔法招出的元素数量增加50%。

Week of Fire’n’Ice: Fire and ice spells deal double damage during battles.

冰火之周: 战斗中,火魔法与冰魔法伤害加倍。

Week of Firefly: No special effect. (无特效)

Week of Flame: Movement of all heroes increased by 50%.

火焰周:所有英雄以动力加50%。

Week of Flamingo: No special effect. (无特效)

Week of Folly: Experience gained from battles halved.

愚蠢周:战斗经验减半。

Week of Footman: Double growth for Footmen and Swordsmen.

步兵周:步兵与剑士产量加倍。

Week of Forgery: Cost of creature upgrade halved.

锻造周:生物升级费用减半。

Week of Fox: No special effect. (无特效)

Week of Gargoyle: Double growth for Gargoyles and Obsidian Gargoyles.

石像鬼周:石像鬼产量加倍。

Week of Goat: No special effect. (无特效)

Week of Gold: Double Gold income from mines and towns.

黄金周:城镇与矿的黄金产量加倍。

Week of Golem: Double growth for Iron Golems and Steel Golems.

石人周:铁人战士产量加倍。

Week of Green Dragon: Double growth for Green Dragons.

绿龙周:绿龙产量加倍。

Week of Gremlin: Double growth for Gremlins and Master Gremlins.

地精周:地精产量加倍。

Week of Griffin: Double growth for Griffins and Imperial Griffin.

狮鹫周:狮鹫产量加倍。

Week of Groundhog: No special effect. (无特效)

Week of Hamster: No special effect. (无特效)


Week of Harvest: Double Wood and Ore income from mines.

丰收周:木材与石头产量加倍。

Week of Hedgehog: No special effect. (无特效)


Week of Hellhound: Double growth for Hell Hounds and Cerberi.

地域犬周:地域犬产量加倍。

Week of Honor: Experience gained from battles doubled.

荣誉周:战斗经验加倍。

Week of Hope: During battles morale and luck for all creatures increased by 1.

希望周:战斗中, 所有生物士气与运气加1。

Week of Hydra: Double growth for Hydras and Chaos Hydras.

九头蛇周:九头蛇产量加倍。

Week of Hyena: No special effect. (无特效)


Week of Idleness: Initiative for all creatures from Haven, Sylvan and Academy factions reduced by 20% during battles.

发呆周:圣堂,精灵,学院生物主动减20%。

Week of Imp: Double growth for Imps and Familiars.

小鬼周:小鬼产量加倍。

Week of Infirmity: Defense for all creatures from Necropolis, Inferno and Dungeon factions reduced by 20% during battles.

虚弱周:死灵,恶魔,与地下城生物防御下降20%。

Week of Jewels: Double Gem and Crystal income from mines.

珠宝周:宝石与水晶产量加倍。

Week of Lich: Double growth for Liches and Archliches.

巫妖周:巫妖产量加倍。

Week of Life: Double growth for all creatures.

生命周:所有生物产量加倍。

Week of Light: Luck and morale for all creatures from Necropolis, Inferno and Dungeon factions reduced by 2 during battles.

光之周:所有死灵,恶魔,地下城生物的士气与运气减2。

Week of Lion: No special effect. (无特效)

Week of Lynx: No special effect. (无特效)

Week of Magic: Spell cost halved during battles.

魔法周:所有魔法费魔减半。

Week of Magi: Double growth for Mages and Archmages.

法师周:法师产量加倍。

Week of Matron: Double growth for Matrons and Matriarchs.

女王周:女王产量加倍。

Week of Meditation: Mana regeneration rate doubled.

冥想周:魔力恢复加倍。

Week of Might: Non-magic damage increased by 50% during battles.

力量之周:非魔法伤害伤害加50%。

Week of Might’n’Magic: Non-magic damage increased by 50% and spell cost halved during battles

力量与魔法周:物理伤害增加50%, 魔法费魔减半。

Week of Minotaur: Double growth for Minotaurs and Minotaur Guards.

牛头怪之周:牛头怪产量加倍。

Week of Nightmare: Double growth for Nightmares and Frightful Nightmares.

梦魔周:梦魔产量加倍。

Week of Owl: No special effect. (无特效)


Week of Peasant: Double growth for Peasants and Conscripts.

农名周:农名产量加倍。

Week of Penguin: No special effect. (无特效)

Week of Pigeon: No special effect. (无特效)

Week of Pit Lord: Double growth for Pit Fiends and Pit Lords.

深渊领主周:深渊领主产量加倍。

Week of Pixie: Double growth for Pixies and Sprites.

小精灵周:小精灵产量加倍。

Week of Plague: Creatures in all dwellings die. No growth for all creatures.

瘟疫周:所有居住生物死亡, 本周无新生物。

Week of Priest: Double growth for Priests and Inquisitors.

牧师周:牧师产量加倍。

Week of Rabbit: No special effect. (无特效)

Week of Rat: No special effect. (无特效)

Week of Raven: No special effect. (无特效)

Week of Rider: Double growth for Rider and Ravager.

地城骑兵周:地城骑兵产量加倍。

Week of Rooster: No special effect. (无特效)

Week of Salamander: No special effect. (无特效)

Week of Sheep: No special effect. (无特效)

Week of Skeleton: Double growth for Skeletons and Skeleton Archers.

骷髅周:骷髅产量加倍。

Week of Sorrow: Morale and luck for all creatures from Haven, Sylvan an Academy factions reduced by 2 during battles.

悲哀周:圣堂,精灵,学院生物士气与运气-2。

Week of Sparrow: No special effect. (无特效)


Week of Squirrel: No special effect. (无特效)


Week of Stork: No special effect. (无特效)


Week of Succubus: Double growth for Succubi and Infernal Succubi.

女妖周:女妖产量加倍。

Week of Swallow: No special effect. (无特效)

Week of Swan: No special effect. (无特效)

Week of Tiger: No special effect. (无特效)

Week of Toad: No special effect. (无特效)

Week of Tortoise: No special effect. (无特效)

Week of Toughness: Hit points of all creatures increased by 20% during battles.

坚韧周:所有生物hp加20%。

Week of Trade: Prices for artefacts halved. Prices for resource exchange halved. (YES, I know that it’s "artifact", but this is how it’s displayed in the game, so that’s how I will display it here)

交易周:神器价格减半,资源交易费用减半。

Week of Treant: Double growth for Treants and Treant Guardians.

树精周:树精产量加倍。

Week of Unicorn: Double growth for Unicorns and Battle Unicorns.

独角兽周:独角兽产量加倍。

Week of Vampire: Double growth for Vampires and Vampire Lords.

吸血鬼周:吸血鬼产量加倍。

Week of Viper: No special effect. (无特效)

Week of Walkingdead: Double growth for Zombies and Plague Zombies.

僵尸周:僵尸产量加倍。

Week of Wasp: No special effect. (无特效)

Week of Water: Ice spell damage increased by 50% during battle. Amount of summoned Water Elementals increases by 50%.

水之周:战斗中,所有冰系魔法伤害增加50%。 所有水元素召唤魔法招出的元素数量增加50%。

Week of Whale: Double growth for Manes and Ghosts.

鲸之周:鬼魂产量加倍。

Week of Wight: Double growth for Wight and Wraith.

死神周:死神产量加倍。

Week of Winds: Sea movement of all heroes increased by 50%.

风之周: 英雄的海上移动力加50%。

Week of Woodelf: Double growth for Hunters and Master Hunters.

木精灵周:猎人产量加倍。

Week of Wyrm: No special effect. (无特效)