Acrobat
Example Players: Monta Ellis, Derrick Rose, Tony Parker, Manu Ginobili
This is a player that can change his shot in the air without severely reducing his chance of making the shot.
There is a shot penalty that all offensive players receive when they attempt to change their shot in the air.
Acrobats decrease this shot penalty by 40%.
Also, when attempting a hop, spin or euro layup, Acrobats are given a 15% boost to their shot chance.
示范球员:Monta Ellis, Derrick Rose, Tony Parker, Manu Ginobili
拥有这项技能的球员能够在不严重影响命中率的前提下在空中完成投篮动作的改变。
所有的进攻球员在空中做出改变投篮动作的时候命中率都会受到不同程度的削弱。
拥有Acrobats技能的球员将会把这种削弱度降低40%。
同时,当尝试在勾手,转身或者是欧步上篮中变换出手动作,这些球员能够获得15%的命中率加成。
Spot Up Shooter
Example Players: Anthony Morrow, Kyle Korver, Steve Novak
This shooter is known for his ability to spot-up and knock down perimeter shots while shooting from a stand-still position.
The penalty that users receive for bad shot timing (i.e. releasing the shot too early or too late) is decreased by 30%.
This skill becomes available when the player is standing still, shooting 12 to 28 feet from the hoop and not posted up or dribbling.
示范球员: Anthony Morrow, Kyle Korver, Steve Novak
拥有这项技能的球员闻名于他们投篮策应能力以及命中定点外线3分的能力。
球员投篮时机选择不当(即出手早了或晚了)而造成的命中率影响将会下降30%。
球员站稳时这项技能才能发挥,作用于离篮12-28英尺的位置范围内且不处于靠打及运球中。
Shot Creator
Example players: Kobe Bryant, Kemba Walker, Dwyane Wade
A player with this skill can hit shots at a higher percentage than most if he creates space for his shot. For this skill to fire off there are a number of rules that must pass:
1.The shooter must break his defender down to create space, either with iso-moves, triple threat moves or drives into special shots (i.e. step backs, drifters, hop shots, spin jumpers, etc).
The space he creates when he starts his shot must be more than the space he had when he started to break his defender down.
2.The Shot Creator must be closer to his matchup (within 7 feet) when he starts to break him down.
3.The shot must be taken within 2 seconds of the initial break down.
4.The shot must be taken in a half-court context (i.e. not in transition and not on a fast break) and must come from 33 feet to the basket or closer.
5.The shooter must not be smothered by the defender at both the break down and the release of the shot.
If the shooter passes all of these rules, then the shot penalty enforced by the defender on the release of the shot is reduced up to 100%.
示范球员:Kobe Bryant, Kemba Walker, Dwyane Wade
拥有这项技能的球员,如果能够创造出投篮空间,则有更高的投篮命中率。这项技能的发动有点繁琐,有以下几条要求必须达到:
1.球员必须甩开防守者创造出空间,不论是使用过人动作、三威胁动作亦或是特殊投篮方式(即后撤步、骑马射箭、勾手投篮、翻身投篮等等)。
反正就是要让他做这些动作后起手投篮时的空间要比没做动作前的大。
2.球员甩开的对位 防守球员必须跟自己的身高相近(身高在7尺之内)。
3.投篮必须在开始最初甩开防守动作2秒内出手。
4.投篮必须在落到半场阵地进攻时(即不是防守反击或者是快攻)才能作用,而且离篮必须不远于33英尺。
5.投手在甩开动作及投篮时不可被防守者紧逼。
如果能满足以上条件,防守者的压力造成的命中率下降的影响最高可减少100%。
Deadeye
Example Players: Kobe Bryant, Kevin Durant, Klay Thompson
Late arriving defenders have less impact on this type of shooter than most.
When we determine the final outcome of a shot, part of the calculation comes from how well a shooter is defended at both the start and release of the shot.
When a Deadeye shoots and the defender is more heavily guarding the Deadeye when he releases the shot than when he started it, we reduce the impact of the release up to 100% depending on how heavily guarded he is at the beginning (the more heavily guarded, the more we reduce).
A couple more things to keep in mind:
1.In order to ensure that closing out on a Deadeye matters, there must be some sort of defense applied at the start of the shot.
2.The shooter must not be smothered by the defender at both the start and release of the shot or the skill will not trigger.
示范球员: Kobe Bryant, Kevin Durant, Klay Thompson
拥有这项技能的球员,会使因迟来的防守造成的影响降低。
我们决定投篮的最终结果时,部分取决于防守者对开始投篮以及最终出手时刻的防守力度。
当球员有Deadeye技能,并且防守者在投篮出手时的防守比投篮动作开始时更卖力气时,我们依照在开始时他受防守的压迫程度来降低影响出手的概率(防守越严密,我们降的越多) ,最高可降低100%。
两点需要注意的:
1.要使对Deadeye的防守有效果,就要在他投篮开始时施加更大的压迫。
2.(Deadeye)投手在投篮的始终不能被防守者紧逼,否者这项技能不会触发。